Damage: 20 - 35 (v. slow)
Range: very wide
Melee penalty: -100%
Movement speed: very slow
Mechanism (Not affected by morale. Can't be poisoned or healed).
Splash damage (Damages all enemies at close range)
Besieger (Causes 500% damage to strongholds)
Poisonous (Poisoned enemies get additional continuous damage)